What is VStitcher?
VStitcher is the complete solution for 3D fashion. It helps you take your garment from initial design to accurate 3D visualization, allowing rapid early prototyping, and fast, accurate development. With VStitcher, designers have the ability to design garments through size ranges, leverage graphics, fabrics, trims, colorways, styling, and photorealistic 3D rendering. VStitcher's comprehensive set of features as well as its ability to integrate with third party software enable designers, technical specialists, and pattern makers to create designs and take them to the next level with a true-motion fit, pattern modification, grading, tech packs, and more.
Onboarding
To get up to speed quickly with VStitcher, we recommend you read the following topics, in order:
Tutorials
After reading the onboarding topics, the following tutorials will help you learn how to use the application:
Videos
After reading the onboarding topics and working through the tutorial, you might find the complete set of Onboarding Videos will also help you learn how to use the application.
Garment Creation Overview
This garment creation overview is to help you understand the creation process when using VStitcher, and to become familiar with some of the words and phrases used.
In outline, the typical steps involved in creating a basic 3D garment might include:
Importing the digital pattern file
Selecting the avatar
Checking the pieces - and where required, adding and editing pieces
Stitching the pieces
Arranging the pieces
Preparing the garment on the avatar
Dressing the avatar
This basic outline does not include details such as adding fabrics, seams, artwork, and so on.
Every company, and every person has their own workflow. VStitcher fits in with whatever workflow is used, giving you the tools and flexibility you require. For example, when it comes to checking the pattern file and the pieces, you may not need to add pieces. But, if you do need to create extra pieces, you can do that in VStitcher. Similarly, the workflow above has stitching then arranging. Your workflow might reverse that order. Regardless, you can do this in VStitcher. Also, it's worth remembering that garment creation is a flexible, dynamic process, which in practice often means that you may need to go back and repeat one or more steps to get to the desired end result.
Browzwear File Types
The Browzwear garment file format BW (.bw) is a single file containing all relevant information about the garment and intended to replace the legacy VSP and VSGX file formats. A BW file includes a preview image.
When you save a legacy file (VSGX) a file explorer window is displayed, with BW file type selected as default. If required, you may save as VSGX.
Sharing a BW File
You do not need to take any special preparations to share a BW file - you can email it, send a link to it, or cut, copy, and paste it.
For more information, refer to Opening and Saving a BW File.
BWDB - Browzwear DB Admin Database
This file contains the DB Admin Database.
For more information, refer to Importing and Exporting a BWDB File.
A zipped file containing a garment file and its associated folders and files. A VSP file can be unpacked by VStitcher or Lotta, and can be exchanged between all Browzwear applications (if using 2019 April Edition and earlier).
One packed file - similar to a ZIP file
Automatically unpacked into a working VSGX file
Contains avatar, garment, snapshot, and fabric data
Transferable and shareable
The working file where you create and modify 3D garments from 2D patterns. A VSGX file is created along with associated files and folders inside one main folder.
Parent folder with VSGX file inside
Working file - use when making changes
Also contains linked assets
Must move the entire folder, not just the VSGX file
Opens at the stage it was when last saved
File format used to save and share parametric avatars and AlvaForms, including relevant settings such as anchor points, measurements, textures, and so on.
For more information, refer to Avatars.
File format used to save and share 3D window views.
For more information, refer to Custom Views in the 3D Window.
An AutoCAD file format including the saved data of 2D pattern drawings. You can import and export DXF files.
Pattern files should be exported from third-party software without seam allowances
Pattern files may be exported as DXF ASTM or DXF AAMA
Pattern files should be converted to DXF ASTM or DXF AAMA before being imported - a standard DXF file holds less information and could import improperly into VStitcher
VStitcher imports the 2D pattern files to be stitched up virtually
For more information, refer to Importing, Exporting, and Opening Files.
Was this article helpful?
That’s Great!
Thank you for your feedback
Sorry! We couldn't be helpful
Thank you for your feedback
Feedback sent
We appreciate your effort and will try to fix the article